Students' Perception on the Use of Kahoot (A Study at English Language Education Department of UIN Ar-Raniry)

Puput Maulidya, 170203019 (2021) Students' Perception on the Use of Kahoot (A Study at English Language Education Department of UIN Ar-Raniry). Skripsi thesis, UIN Ar-Raniry Banda Aceh.

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Abstract

This research aims to investigate the students’ perception on the use of Kahoot in their learning as well as the benefits and the drawbacks they experienced while using it. The samples of this study were six students of English Language Department of UIN Ar-Raniry who has experienced the use of Kahoot. This qualitative research used purposive sampling to obtain the data through interview. The results showed that Kahoot provides many positive effects towards the students’ learning. It is found that the students perceive Kahoot as an interesting online game-based learning platform that improves their knowledge, as well as boosts their motivation and enthusiasm which leads to active learning. Moreover, this study found the obstacles that the students experienced while using Kahoot, such as anxiety due to the time limitation and poor internet connection.

Item Type: Thesis (Skripsi)
Subjects: 300 Sociology and Anthropology (Sosiologi dan Antropologi) > 370 Education (Pendidikan)
Divisions: Fakultas Tarbiyah dan Keguruan > S1 Pendidikan Bahasa Inggris
Depositing User: Puput Maulidya
Date Deposited: 11 Nov 2021 02:45
Last Modified: 11 Nov 2021 02:45
URI: https://repository.ar-raniry.ac.id/id/eprint/18689

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