M.Afid, 210212005 (2025) Design and Implementation of an E-Book as a Digital Learning Medium for the Computer Graphics and Animation Course Using the Flipping Book Application. Jurnal Pendidikan Multimedia (Edsence), 7 (1). pp. 1-10. ISSN 2685-2535 (Submitted)
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Abstract
The purpose of this study is to replace the less effective learning methods for information technology education students, especially computer graphics and animation courses at UIN Ar-Raniry Banda Aceh. With increasingly developing digital technology, the use of smartphones can be directed to profitable activities, such as learning using e-books anywhere and anytime. This e-book is made for interactive learning media for students who lack interest in learning and this e-book is designed as well and visually appealing and user friendly so that students' interest in learning increases. This study uses the research and development (R&D) approach and involves 20 students from UIN Ar-Raniry campus as respondents. The evaluation results show that 100% of media experts consider this computer graphics and animation e-book to be very suitable as a digital learning media, while the average student response is 96% with the category "Very Good" the appearance of this computer graphics and animation e-book is very interesting and provides convenience in the learning process.
| Item Type: | Article |
|---|---|
| Subjects: | 000 Computer Science, Information and System > 004 Computer Science |
| Divisions: | Fakultas Tarbiyah dan Keguruan > S1 Pendidikan Teknologi Informasi |
| Depositing User: | M. Afid |
| Date Deposited: | 22 Jan 2026 04:40 |
| Last Modified: | 22 Jan 2026 04:40 |
| URI: | http://repository.ar-raniry.ac.id/id/eprint/49259 |
