Penerapan Model Pembelajaran Make A Match Dengan Menggunakan Media Puzzle Untuk Meningkatkan Motivasi Membaca Siswa Kelas II MIN 14 Aceh Selatan.
Syinta Bella Asmara, 200209040, FTK, PGMI.pdf - Published Version
Available under License Creative Commons Attribution.
Download (8MB)
| Item Type: | Thesis |
|---|---|
| Subjects: | 000 Computer Science, Information and System |
| Depositing User: | Syinta Bella Asmara |
| Date Deposited: | 07 Aug 2024 02:37 |
| Last Modified: | 07 Aug 2024 02:37 |
| URI: | https://repository.ar-raniry.ac.id/id/eprint/37805 |
